by Chris Forsythe, Timothy E. Goldsmith, Michael A. Covington
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Human-computer interaction · Computers
2001
1968
Science fiction · Extraterrestrial beings
2061
1987
Translators (Computer programs) · Data Mining and Knowledge Discovery
Natural Language Processing and Information Systems
2005
Neurosciences · Human-computer interaction
Brain-Computer Interface Research
2013
Human-computer interaction
2003
Models and Principles · Computer Applications
Distributed, Ambient, and Pervasive Interactions
Virtual reality · Computer graphics
Augmented Reality, Virtual Reality, and Computer Graphics
2016
neurobiology · human perception
The Shallows
2010
Information technology · Human-computer interaction
Information Systems and Neuroscience
2015
Robotics · Robots
Social Robotics
Systems analysis · Design
Cognitive work analysis
2008
Mass media and culture · Human-computer interaction
Understanding digital literacies
2012
Interaction design
1991
Human-computer interaction · Vocational guidance
The UX careers handbook
Emotions and cognition · Intellect
Emotional Intelligence
1995
Long Now Manual for Civilization · Biolinguistics
The Language Instinct
1994
Intuition · Thought and thinking
Thinking, fast and slow
2011
Cognitive psychology · Cognition
Cognition
1996