by Ralph Schroeder
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Regression (Civilization) · Utopias
Ready Player One
2008
Nonfiction · Sociology
Second Lives
2007
Virus diseases · Fiction
Lock In: A Novel of the Near Future (Lock In Series Book 1)
2001
Internet games · Computer Technology
Second life
2006
Social aspects · Internet games
Communities of play
2009
Computer simulation · Computer games, design
Extending Virtual Worlds
2016
Education, higher · Language and languages
Decentring of the Traditional University
2011
Business · Second Life (Game)
The Making of Second Life
Cyberterrorism · Science fiction
The Eye of Minds
2013
Internet, law and legislation · Shared virtual environments
Law of Virtual Worlds and Internet Social Networks
Internet games · Social aspects
Multiplayer
Game theory · Interpersonal relations
Games People Play
1964
Juvenile fiction · Insects
The Grouchy Ladybug
1977
Psychology · Business
Outliers
Identity (Psychology) · Prejudices
Stigma
1963
Economic development · Industrialization
Tools for Conviviality
1973
Histoire sociale · Mœurs et coutumes
The Fall of Public Man
Social interaction · Addresses, essays, lectures
Interaction ritual
1967