by Simon Monk
Learn to create inventive programs and fun games on your powerful Raspberry Pi--with no programming experience required.
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Computers, periodicals · Electronic data processing
Advances in Computers, Volume 49 (Advances in Computers)
1995
Fiction · Educational games
Baby Einstein
2001
Juvenile literature · Seeds
The Tiny Seed
1970
Textbooks · Botany
Class-book of botany
1845
Child development · Infants
Infants, children, and adolescents
1993
WebSphere · Software patterns
Patterns
2002
Insects · Anatomy
Our common insects
1873
Energy conservation · Solar houses
Sustainable solar housing
2007
Application software · Development
Flash Mobile
2012
Agriculture · Economic aspects
Economics of agricultural development
2009
SAS (Computer file) · Integrated software
SAS(R) 9.1.3 Intelligence Platform
2006
Fishes · Development
Reproductive biology and early life history of fishes in the Ohio River drainage
2003
Ada (Computer program language) · Application program interfaces (Computer software)
IEEE standard for information technology
1991
Electronic books · Tablet computers
Android tablets for dummies
2013
Python (Langage de programmation) · Python (linguagem de programação)
Learning Python
1999
Raspberry Pi (Computer) · Programming
Raspberry Pi User Guide
Python (Computer program language) · Python (Langage de programmation)
Python
1998
Physics · Mathematical physics
Computational physics
1997