fraeon
Films
BrowseTop 250
Series
TV ShowsAnimeTop 250 TVTop 100 Anime
Games
BrowseTop 100
Books
BooksMangaTop 125 BooksTop 100 Manga
For youTrendingTier ListsThe ArchiveLeaderboard
Log inSign up free
fraeon

Everything you watch, play and read — tracked, rated and remembered in one library.

Explore

  • Films
  • TV
  • Anime
  • Games
  • Books
  • Manga

Discover

  • Trending
  • Leaderboard
  • Find people
  • Lists
  • Tier lists

Company

  • Tour
  • About
  • Community guidelines
  • Privacy
  • Terms
  • Contact

© 2026 fraeon. All rights reserved. ·

Metadata from TMDB, RAWG, Jikan & Open Library. This product uses the TMDB API but is not endorsed or certified by TMDB.

Questions or ideas? mehmet@avortas.com

HomeFeedProfile
Human-computer interaction

Human-computer interaction

by Alan Dix, Janet Finlay, Gregory D. Abowd

Mens-computer-interactieComputerHuman-computer interactionSystem designMensch-Maschine-Kommunikation
0.0
Open Library
Open Library

Themes & subjects

Mens-computer-interactieComputerHuman-computer interactionSystem designMensch-Maschine-KommunikationSystementwicklung

Authors

Alan Dix, Janet Finlay, Gregory D. Abowd

Pages

1,007

Read time

≈ 25h

Editions

1

Language

English

Publisher

Prentice Hall

ISBN

9780134582665

Where to buy

TR
Amazon Bookshop

Reviews

No reviews yet — be the first to write one from the Log screen.

Quotes

No quotes yet.

Discussions

Similar books

Communication in the age of virtual reality

Virtual reality · Human-computer interaction

Communication in the age of virtual reality

Frank Biocca

1995

The human factor

Human-computer interaction · Social aspects

The human factor

Kim J. Vicente

2003

The psychology of human-computer interaction

Psychological aspects of Human-computer interaction · Psychological aspects of Interactive computer system

The psychology of human-computer interaction

Stuart K. Card

1983

Aviation Automation

Airplanes, control systems · Air traffic control

Aviation Automation

Charles E. Billings

1996

Game feel

Computer games · Programming

Game feel

Steve Swink

2008

Human-computer interaction and management information systems

Human-computer interaction · Management information systems

Human-computer interaction and management information systems

Dennis F. Galletta

2006

Cognition in a digital world

World Wide Web · Multimedia systems

Cognition in a digital world

Herre van Oostendorp

2003

Changing Minds

Mens-computer-interactie · Education

Changing Minds

Andrea diSessa

2000

Information seeking in electronic environments

Mens-computer-interactie · Ergonomie

Information seeking in electronic environments

Gary Marchionini

1995

Using computers

Computers · Electronic data processing

Using computers

Raymond S. Nickerson

1986

Where the Action Is

Mens-computer-interactie · Fenomenologie

Where the Action Is

Paul Dourish

2001

Computers as theatre

Human-computer interaction · User interfaces (Computer systems)

Computers as theatre

Brenda Laurel

1991

Designing usable electronic text

Text processing (Computer science) · Electronic publishing

Designing usable electronic text

Andrew Dillon

1994

Handbook of Human Centric Visualization

Information visualization · Handbooks, manuals

Handbook of Human Centric Visualization

Weidong Huang

2013

Gödel, Escher, Bach

Logics · Teoria Do Conhecimento

Gödel, Escher, Bach

Douglas R. Hofstadter

1979

Just for fun

Biography · Computer programmers

Just for fun

Linus Torvalds

2001

Think Python

Computer programming · Software architecture

Think Python

Allen B. Downey

2009

Compilers, principles, techniques, and tools

Compilers (Computer programs) · open_syllabus_project

Compilers, principles, techniques, and tools

Alfred V. Aho

1986