fraeon
Films
BrowseTop 250
Series
TV ShowsAnimeTop 250 TVTop 100 Anime
Games
BrowseTop 100
Books
BooksMangaComics & GNTop 125 BooksTop 100 Manga
For youCommunityHot takesAwardsTier ListsThe ArchiveLeaderboardFind peopleCompare libraries
Trending
Log inSign up free
fraeon

Everything you watch, play and read — tracked, rated and remembered in one library.

Explore

  • Films
  • TV
  • Anime
  • Games
  • Books
  • Manga

Discover

  • Trending
  • Leaderboard
  • Find people
  • Lists
  • Tier lists

Company

  • Tour
  • About
  • Community guidelines
  • Privacy
  • Terms
  • Contact

© 2026 fraeon. All rights reserved. ·

Metadata from TMDB, RAWG, Jikan & Open Library. This product uses the TMDB API but is not endorsed or certified by TMDB.

Questions or ideas? mehmet@avortas.com

HomeFeedProfile
Processing

Processing

by Ira Greenberg

Multimedia systemsComputer graphicsComputer scienceProgramming languages (electronic computers)Computer art
0.0
Open Library
Open Library

About this book

Processing: Creative Coding and Generative Art in Processing 2 is a fun and creative approach to learning programming. Using the easy to learn Processing programming language, you will quickly learn how to draw with code, and from there move to animating in 2D and 3D. These basics will then open up a whole world of graphics and computer entertainment. If you’ve been curious about coding, but the thought of it also makes you nervous, this book is for you; if you consider yourself a creative person, maybe worried programming is too non-creative, this book is also for you; if you want to learn about the latest Processing 2.0 language release and also start making beautiful code art, this book is also definitely for you. You will learn how to develop interactive simulations, create beautiful visualizations, and even code image-manipulation applications. All this is taught using hands-on creative coding projects. Processing 2.0 is the latest release of the open-source Processing language, and includes exciting new features, such as OpenGL 2 support for enhanced 3D graphics performance. Processing: Creative Coding and Generative Art in Processing 2 is designed for independent learning and also as a primary text for an introductory computing class. Based on research funded by the National Science Foundation, this book brings together some of the most engaging and successful approaches from the digital arts and computer science classrooms. Teaches you how to program using a fun and creative approach. Covers the latest release of the Processing 2.0 language. Presents a research bas…

Themes & subjects

Multimedia systemsComputer graphicsComputer scienceProgramming languages (electronic computers)Computer artComputer drawing

Author

Ira Greenberg

Pages

497

Read time

≈ 12h

Editions

7

Language

English

Publisher

Apress

ISBN

9781281339539

Where to buy

TR
Amazon Bookshop

Reviews

No reviews yet — be the first to write one from the Log screen.

Quotes

No quotes yet.

Discussions

Similar books

Advances in Intelligent Information Hiding and Multimedia Signal Processing

Computer security · Multimedia systems

Advances in Intelligent Information Hiding and Multimedia Signal Processing

Jeng-Shyang Pan

2016

Making Media

Digital techniques · Image processing

Making Media

Jan Roberts-Breslin

2003

Natural Language Processing and Chinese Computing

Natural language processing (computer science) · Computational linguistics

Natural Language Processing and Chinese Computing

Juanzi Li

2013

Multimedia

Multimedia systems · Multimedia

Multimedia

Tay Vaughan

1993

Advances in Data Mining. Applications and Theoretical Aspects

Image Processing and Computer Vision · Data Mining and Knowledge Discovery

Advances in Data Mining. Applications and Theoretical Aspects

Petra Perner

2009

Apple Pro Training Series

MacBook (Computer) · Motion pictures

Apple Pro Training Series

Diana Weynand

2003

Cloud Computing and Security

Computer networks, security measures · Cloud computing

Cloud Computing and Security

Xingming Sun

2016

Advanced Multimedia and Ubiquitous Engineering

Information technology · Multimedia systems

Advanced Multimedia and Ubiquitous Engineering

James J. (Jong Hyuk) Park

2015

Multimedia Foundations

Multimedia systems · Digital media

Multimedia Foundations

Vic Costello

2012

Image and video compression for multimedia engineering

Multimedia systems · Video compression

Image and video compression for multimedia engineering

Yun Q. Shi

1999

Apple Training Series

Programming · Macintosh (Computer)

Apple Training Series

Peachpit Press

2004

Video systems in an IT environment

Digital media · Digital video

Video systems in an IT environment

Al Kovalick

2005

Multimedia Communications, Services and Security

Computer Imaging, Vision, Pattern Recognition and Graphics · Computers

Multimedia Communications, Services and Security

Andrzej Dziech

2011

Intelligent Robotics and Applications

Computer vision · Information systems

Intelligent Robotics and Applications

Honghai Liu

2010

The Complete Guide to Blender Graphics

Computer animation · Three-dimensional display systems

The Complete Guide to Blender Graphics

John M. Blain

2016

Advances in visual computing

Visualization · Visual programming (Computer science)

Advances in visual computing

George Bebis

2005

AutoCAD and its applications

AutoCAD · Computer graphics

AutoCAD and its applications

Terence M. Shumaker

1989

Game Ai Pro 360

Artificial intelligence · Computer games, programming

Game Ai Pro 360

Steve Rabin

2019