fraeon
Films
BrowseTop 250
Series
TV ShowsAnimeTop 250 TVTop 100 Anime
Games
BrowseTop 100
Books
BooksMangaTop 125 BooksTop 100 Manga
For youTrendingTier ListsThe ArchiveLeaderboard
Log inSign up free
fraeon

Everything you watch, play and read — tracked, rated and remembered in one library.

Explore

  • Films
  • TV
  • Anime
  • Games
  • Books
  • Manga

Discover

  • Trending
  • Leaderboard
  • Find people
  • Lists
  • Tier lists

Company

  • Tour
  • About
  • Community guidelines
  • Privacy
  • Terms
  • Contact

© 2026 fraeon. All rights reserved. ·

Metadata from TMDB, RAWG, Jikan & Open Library. This product uses the TMDB API but is not endorsed or certified by TMDB.

Questions or ideas? mehmet@avortas.com

HomeFeedProfile
Design for Motion

Design for Motion

by Austin Shaw

Computer animationComputer graphicsAnimation (cinematography)Television graphicsStudy and teaching (Higher)
0.0
Open Library
Open Library

Themes & subjects

Computer animationComputer graphicsAnimation (cinematography)Television graphicsStudy and teaching (Higher)Animation (Cinematography)

Author

Austin Shaw

Pages

380

Read time

≈ 10h

Editions

12

Language

English

Publisher

Taylor & Francis Group

ISBN

9781138318649

Where to buy

TR
Amazon Bookshop

Reviews

No reviews yet — be the first to write one from the Log screen.

Quotes

No quotes yet.

Discussions

Similar books

The Complete Guide to Blender Graphics

Computer animation · Three-dimensional display systems

The Complete Guide to Blender Graphics

John M. Blain

2016

Game Ai Pro 360

Artificial intelligence · Computer games, programming

Game Ai Pro 360

Steve Rabin

2019

Creating motion graphics with After Effects

Adobe After Effects · Computer graphics

Creating motion graphics with After Effects

Trish Meyer

2002

Game Anim

Computer animation · Vocational guidance

Game Anim

Jonathan Cooper

2019

Hybrid animation

Computer animation · Animation par ordinateur

Hybrid animation

Tina O'Hailey

2010

Stop staring

Computer Technology · Computer animation

Stop staring

Jason Osipa

2003

Interactive computer graphics

Computer graphics · Interactive computer systems

Interactive computer graphics

Edward Angel

1997

Learning to program with Alice

Alice (Computer program language) · Alice (Electronic resource : Carnegie-Mellon University. Stage3 Research Group)

Learning to program with Alice

Wanda Dann

2004

Rendering with Mental Ray and 3Ds Max

3D studio · Computer animation

Rendering with Mental Ray and 3Ds Max

Joep van der Steen

2009

Introducing Character Animation with Blender

Computer Technology · Nonfiction

Introducing Character Animation with Blender

Tony Mullen

2007

After effects apprentice

Cinematography · Editing

After effects apprentice

Chris Meyer

2007

Story Structure and Development

Video games · Virtual reality

Story Structure and Development

Craig Caldwell

2017

Intelligent Robotics and Applications

Computer vision · Information systems

Intelligent Robotics and Applications

Honghai Liu

2010

Advances in visual computing

Visualization · Visual programming (Computer science)

Advances in visual computing

George Bebis

2005

AutoCAD and its applications

AutoCAD · Computer graphics

AutoCAD and its applications

Terence M. Shumaker

1989

Image Analysis and Recognition

Pattern perception · Image Processing and Computer Vision

Image Analysis and Recognition

Aurélio Campilho

2004

Inside Macintosh

Macintosh (Computer) · Application software

Inside Macintosh

Apple Computer Inc.

1986

Timing for animation

Animation · Animation (Cinematography)

Timing for animation

Harold Whitaker

1981