fraeon
Films
BrowseTop 250
Series
TV ShowsAnimeTop 250 TVTop 100 Anime
Games
BrowseTop 100
Books
BooksMangaTop 125 BooksTop 100 Manga
For youTrendingTier ListsThe ArchiveLeaderboard
Log inSign up free
fraeon

Everything you watch, play and read — tracked, rated and remembered in one library.

Explore

  • Films
  • TV
  • Anime
  • Games
  • Books
  • Manga

Discover

  • Trending
  • Leaderboard
  • Find people
  • Lists
  • Tier lists

Company

  • Tour
  • About
  • Community guidelines
  • Privacy
  • Terms
  • Contact

© 2026 fraeon. All rights reserved. ·

Metadata from TMDB, RAWG, Jikan & Open Library. This product uses the TMDB API but is not endorsed or certified by TMDB.

Questions or ideas? mehmet@avortas.com

HomeFeedProfile
Gaming Representation

Gaming Representation

by Jennifer Malkowski, TreaAndrea M. Russworm

Video gamesRace in mass mediaSex in mass mediaSocial aspects
0.0
Open Library
Open Library

About this book

Gaming Representation' offers a timely and interdisciplinary call for greater inclusivity in video games. The issue of equality transcends the current focus in the field of Game Studies on code, materiality, and platforms. Journalists and bloggers have begun to hold the digital game industry and culture accountable for the discrimination routinely endured by female gamers, queer gamers, and gamers of color. Video game developers are responding to these critiques, but scholarly discussion of representation in games has lagged behind. Contributors to this volume examine portrayals of race, gender, and sexuality in a range of games, from casuals like Diner Dash, to indies like Journey and The Binding of Isaac, to mainstream games from the Grand Theft Auto, BioShock, Spec Ops, The Last of Us, and Max Payne franchises. Arguing that representation and identity function as systems in games that share a stronger connection to code and platforms than it may first appear, 'Gaming Representation' pushes gaming scholarship to new levels of inquiry, theorizing, and imagination.

Themes & subjects

Video gamesRace in mass mediaSex in mass mediaSocial aspects

Authors

Jennifer Malkowski, TreaAndrea M. Russworm

Pages

280

Read time

≈ 7h

Editions

3

Language

English

Publisher

Indiana University Press

ISBN

9780253026606

Where to buy

TR
Amazon Bookshop

Reviews

No reviews yet — be the first to write one from the Log screen.

Quotes

No quotes yet.

Discussions

Similar books

From Russia, with love

British · Fiction

From Russia, with love

Ian Fleming

1957

Dog Days

Clergy · Dogs

Dog Days

Jeff Kinney

2007

Double Down

Motion pictures · Humorous Stories

Double Down

Jeff Kinney

2007

The Ugly Truth

nyt:series_books=2009-01-10 · New York Times bestseller

The Ugly Truth

Jeff Kinney

2010

Ready Player One

Regression (Civilization) · Utopias

Ready Player One

Ernest Cline

2008

Frostgrave

War games · Fantasy games

Frostgrave

Joseph A. McCullough

2015

Reverse Design

Computer games, design · Fantasy games

Reverse Design

Patrick Holleman

2018

Game Design Deep Dive

Recreation · Computer games

Game Design Deep Dive

Joshua Bycer

2019

FORTNITE

Graphic arts · Reference books, juvenile literature

FORTNITE

Epic Games

2018

Game Ai Pro 360

Artificial intelligence · Computer games, programming

Game Ai Pro 360

Steve Rabin

2019

Understanding video games

Video games · Shakespeare, william, 1564-1616

Understanding video games

Simon Egenfeldt-Nielsen

2007

Apex Legends

Video games

Apex Legends

Josh Gregory

2020

GameShark

Video games · Videogames

GameShark

Nick Roberts

1997

Minecraft

Adventure and adventurers · Video games

Minecraft

Max Brooks

2017

Race and Contention in Twenty-First Century U. S. Media

United states, race relations · Bic Book Industry Communication

Race and Contention in Twenty-First Century U. S. Media

Jason A. Smith

2016

The Borders of Dominicanidad

Dominican americans · Blacks, race identity

The Borders of Dominicanidad

Lorgia García-Peña

2016

World Computer

Mass media · Social aspects

World Computer

Jonathan Beller

2021

Double Negative

African americans in mass media · African americans, race identity

Double Negative

Racquel J. Gates

2018