by Guan-Ming Su, Yu-chi Lai, Andres Kwasinski
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Computer Imaging, Vision, Pattern Recognition and Graphics · Computers
Multimedia Communications, Services and Security
2011
TECHNOLOGY & ENGINEERING / Telecommunications · TECHNOLOGY & ENGINEERING / Mobile & Wireless Communications
Media networks
2012
Audio-visual equipment · Methodology
Digital Signage Broadcasting
2008
Wireless communication systems · Multimedia communications
Wireless Multimedia Communication Systems
2014
Multimedia communications · Telecommunication systems
Service delivery platforms
Internet Protocol multimedia subsystem · Handbooks, manuals
IP multimedia subsystem (IMS) handbook
Multicasting (Computer networks) · Digital video
Digital video distribution in broadband, television, mobile, and converged networks
2010
Social aspects · Gambling
Research and measurement issues in gambling studies
2007
Engineering · Mobile communication systems
The mobile multimedia business
2005
Pattern perception · Computers and Society
Cooperative Design, Visualization, and Engineering
2004
Computer animation · Three-dimensional display systems
The Complete Guide to Blender Graphics
2016
Computer games · Computer graphics
3D Game Environments
Computer animation · Animation par ordinateur
Hybrid animation
Mathematics · Spatial data infrastructures
The 3-D global spatial data model
Computer graphics · Three-dimensional display systems
Physically Based Rendering
Alice (Computer program language) · Alice (Electronic resource : Carnegie-Mellon University. Stage3 Research Group)
Learning to program with Alice
3D studio · Computer animation
Rendering with Mental Ray and 3Ds Max
2009
3D Game Engine Design
2000