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Game Design

Game Design

by Marc Saltzman

1999ArcadeMarketingPasstimesVideo gamesStrategy
0.0
Open Library
Open Library

First lines

Before diving into this book, we should cover a few of the basics.

Before diving into this book, we should cover a few of the basics.

About this book

This is a career building and advisement guide for beginner, and professional video game jobs. It looks at how games are designed, the characters created, story, and such are developed. It looks at the subject of videogames from the programmers, all the way to support and public relations sides of gaming. There are many excerpts from interviews, done by the author/editor. It has many gray-scale screenshots, production artwork, illustrations, and photographs, of many of the games mentioned and the people involved in making them. There is also tips on, getting an agent, entering gaming design schools, internet services, magazines, conventions and organizations. There is also biographies about the contributors to the book, and an index. This book would later be bundled with the CD-ROM "Game Programming Starter Kit" version's 3.0-6.0 with Editions 2-4. Each edition had updates and revisions, with the "Fourth Edition" having a new 'Forward' by Nolan Bushnell. Although the first two Editions were published by BradyGames, it would later be published by Pearson Education, and later by 'New Riders Publishing' for this last edition the title was changed to "Game Creation and Careers: Insider Secrets from Industry Experts".

Themes & subjects

ArcadeMarketingPasstimesVideo gamesStrategyPuzzles
First published 1999

Characters & people

Setting

EnglandLos Angeles1999-2003

About the author

Marc Saltzman
Marc Saltzman

Author

Marc Saltzman

First published

1999

Pages

496

Read time

≈ 12h

Editions

8

Languages

English, German

Publisher

BradyGames

ISBN

9781575955551

Where to buy

TR
Amazon Bookshop

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