by Aaron Marks
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Artificial intelligence · Computer games, programming
Game Ai Pro 360
2019
Computer games · Computer graphics
3D Game Environments
2008
Computer games · Design
The Art of Game Design
Physics · Computer graphics
Game physics
2003
Computer games · Programming
C# Game Programming Cookbook for Unity 3D
2014
Computer games · History
Masters of Doom
Computer Technology · Computer games
The complete guide to game audio
2001
Computer games · Computer animation
Artificial intelligence for games
2006
The game narrative toolbox
2015
Programming · HTML (Document markup language)
HTML5 games
2011
Computer algorithms · Computer games
Algorithms and networking for computer games
Magic School Bus · human body
The Magic School Bus Inside the Human Body
1989
Radio stations · Radio plays, production and direction
Audio Production Worktext
2013
Digital techniques · Handbooks, manuals
Practical recording techniques
1992
Acoustical engineering · Audio amplifiers
Small Signal Audio Design
2010
Digital techniques · Image processing
Making Media
Microphone · Sound, recording and reproducing
Mic It!
Sound · Technological innovations
The Future of the Music Business
2005