fraeon
Films
BrowseTop 250
Series
TV ShowsAnimeTop 250 TVTop 100 Anime
Games
BrowseTop 100
Books
BooksMangaTop 125 BooksTop 100 Manga
For youTrendingTier ListsThe ArchiveLeaderboard
Log inSign up free
fraeon

Everything you watch, play and read — tracked, rated and remembered in one library.

Explore

  • Films
  • TV
  • Anime
  • Games
  • Books
  • Manga

Discover

  • Trending
  • Leaderboard
  • Find people
  • Lists
  • Tier lists

Company

  • Tour
  • About
  • Community guidelines
  • Privacy
  • Terms
  • Contact

© 2026 fraeon. All rights reserved. ·

Metadata from TMDB, RAWG, Jikan & Open Library. This product uses the TMDB API but is not endorsed or certified by TMDB.

Questions or ideas? mehmet@avortas.com

HomeFeedProfile
Library

Library

by Matthew Battles

LibrariesBooks and readingBooksLibraries and societyHistory
3.0
Open Library
Open Library

About this book

On the survival and destruction of knowledge, from Alexandria to the Internet. Through the ages, libraries have not only accumulated and preserved but also shaped, inspired, and obliterated knowledge.Matthew Battles, a rare books librarian and a gifted narrator, takes us on a spirited foray from Boston to Baghdad, from classical scriptoria to medieval monasteries, from the Vatican to the british Library, from socialist reading rooms and rural home libraries to the Information Age. He explores how libraries are built and how they are destroyed, from the decay of the great Alexandrian library to scroll burnings in ancient China to the destruction of Aztec books by the Spanish--and in our own time, the burning of libraries in Europe and Bosnia. Encyclopedic in its breadth and novelistic in its telling, this volume will occupy a treasured place on the bookshelf next to Baker's Double Fold, Bashanes's A Gentle Madness, Manguel's A History of Reading, and Winchester's The Professor and the Madman.

Themes & subjects

LibrariesBooks and readingBooksLibraries and societyHistoryGesellschaft

Author

Matthew Battles

Pages

260

Read time

≈ 7h

Editions

15

Language

English

Publisher

W. W. Norton & Company

ISBN

9781448180509

Where to buy

TR
Amazon Bookshop

Around the web

New York Times review

Reviews

No reviews yet — be the first to write one from the Log screen.

Quotes

No quotes yet.

Discussions

Similar books

The Pickwick Papers

Fiction · Men

The Pickwick Papers

Charles Dickens

1800

Jack and Jill

Fiction · Winter

Jack and Jill

Louisa May Alcott

1880

Il nome della rosa

Novela de misterio · History

Il nome della rosa

Umberto Eco

1980

Cato maior de senectute

Early works to 1800 · Friendship

Cato maior de senectute

Cicero

1481

Physics

Physics textbooks · Outlines, syllabi

Physics

Aristotle

1472

The Library

Libraries · Books

The Library

Andrew Lang

1881

A foregone conclusion

Library · Italy, fiction

A foregone conclusion

William Dean Howells

1875

Encyclopedia of library and information science

Library science · Information science

Encyclopedia of library and information science

Allen Kent

1968

Encyclopedia of Library and Information Science

Bibliothèques · Documentation

Encyclopedia of Library and Information Science

Allen Kent

1971

Edition 1

LANGUAGE ARTS & DISCIPLINES · Bibliography

Edition 1

Thomson Gale

1989

Philobiblon

Book collecting · Books

Philobiblon

Richard de Bury

1599

Advis pour dresser une bibliotheque

Books · Library science

Advis pour dresser une bibliotheque

Gabriel Naudé

1644

Dewey decimal classification and relative index

Dewey decimal Classification · Classification

Dewey decimal classification and relative index

Melvil Dewey

1952

Alice's Adventures in Wonderland

Alice (fictitious character : carroll), fiction · British and irish fiction (fictional works by one author)

Alice's Adventures in Wonderland

Lewis Carroll

1865

The Wonderful Wizard of Oz

Witches · Spanish language materials

The Wonderful Wizard of Oz

L. Frank Baum

1899

Northanger Abbey

Mate selection · Cousins

Northanger Abbey

Jane Austen

1818

The Lost World

Adventure stories · Atlantis

The Lost World

Arthur Conan Doyle

1900

Alice's Adventures in Wonderland / Through the Looking Glass

adventure and adventurers · adventure and adventurers, fiction

Alice's Adventures in Wonderland / Through the Looking Glass

Lewis Carroll

1889

Similar across media

Same mood, other forms — books, series, anime, games and beyond.

Film
I Swear

Diagnosed with Tourette Syndrome at 15, John Davidson navigates his way against the odds through troubled teenage years and into adulthood, finding inspiration in the kindness of others to discover his true purpose in life.

4.1

I Swear

2025

Game
Sekiro: Shadows Die Twice

Adventure

4.5

Sekiro: Shadows Die Twice

2019

Anime
Steel Ball Run: JoJo's Bizarre Adventure

In the American Old West, the world's greatest race is about to begin. Thousands line up in San Diego to travel over six thousand kilometers for a chance to win the grand prize of fifty million dollars. With the era of the horse reaching its end, contestants are allowed to use any kind of vehicle they wish. Competitors will have to endure grueling conditions, traveling up to a hundred kilometers a day through uncharted wastelands. The Steel Ball Run is truly a one-of-a-kind event. The youthful Johnny Joestar, a crippled former horse racer, has come to San Diego to watch the start of the race. There he encounters Gyro Zeppeli, a racer with two steel balls at his waist instead of a gun. Johnny witnesses Gyro using one of his steel balls to unleash a fantastical power, compelling a man to fire his gun at himself during a duel. In the midst of the action, Johnny happens to touch the steel ball and feels a power surging through his legs, allowing him to stand up for the first time in two years. Vowing to find the secret of the steel balls, Johnny decides to compete in the race, and so begins his bizarre adventure across America on the Steel Ball Run. [Written by MAL Rewrite]

Action · Adventure

4.6

Steel Ball Run: JoJo's Bizarre Adventure

2026

Manga
JoJo's Bizarre Adventure Part 7: Steel Ball Run

In the American Old West, the world's greatest race is about to begin. Thousands line up in San Diego to travel over six thousand kilometers for a chance to win the grand prize of fifty million dollars. With the era of the horse reaching its end, contestants are allowed to use any kind of vehicle they wish. Competitors will have to endure grueling conditions, traveling up to a hundred kilometers a day through uncharted wastelands. The Steel Ball Run is truly a one-of-a-kind event. The youthful Johnny Joestar, a crippled former horse racer, has come to San Diego to watch the start of the race. There he encounters Gyro Zeppeli, a racer with two steel balls at his waist instead of a gun. Johnny witnesses Gyro using one of his steel balls to unleash a fantastical power, compelling a man to fire his gun at himself during a duel. In the midst of the action, Johnny happens to touch the steel ball and feels a power surging through his legs, allowing him to stand up for the first time in two years. Vowing to find the secret of the steel balls, Johnny decides to compete in the race, and so begins his bizarre adventure across America on the Steel Ball Run. [Written by MAL Rewrite]

Action · Adventure

4.7

JoJo's Bizarre Adventure Part 7: Steel Ball Run

Araki Hirohiko

2004 · 96 ch

Film
Green Book

Tony Lip, a bouncer in 1962, is hired to drive pianist Don Shirley on a tour through the Deep South in the days when African Americans, forced to find alternate accommodations and services due to segregation laws below the Mason-Dixon Line, relied on a guide called The Negro Motorist Green Book.

4.1

Green Book

2018

Game
God of War III

Hack and slash/Beat 'em up · Adventure

4.8

God of War III

2010

Anime
Gintama Season 4

Gintoki, Shinpachi, and Kagura return as the fun-loving but broke members of the Yorozuya team! Living in an alternate-reality Edo, where swords are prohibited and alien overlords have conquered Japan, they try to thrive on doing whatever work they can get their hands on. However, Shinpachi and Kagura still haven't been paid... Does Gin-chan really spend all that cash playing pachinko? Meanwhile, when Gintoki drunkenly staggers home one night, an alien spaceship crashes nearby. A fatally injured crew member emerges from the ship and gives Gintoki a strange, clock-shaped device, warning him that it is incredibly powerful and must be safeguarded. Mistaking it for his alarm clock, Gintoki proceeds to smash the device the next morning and suddenly discovers that the world outside his apartment has come to a standstill. With Kagura and Shinpachi at his side, he sets off to get the device fixed; though, as usual, nothing is ever that simple for the Yorozuya team. Filled with tongue-in-cheek humor and moments of heartfelt emotion, Gintama's fourth season finds Gintoki and his friends facing both their most hilarious misadventures and most dangerous crises yet. [Written by MAL Rewrite]

Action · Comedy

4.5

Gintama Season 4

2015 · 51 eps

Manga
Vagabond

In 16th-century Japan, Shinmen Takezou is a wild, rough young man in both his appearance and his actions. His aggressive nature has won him the collective reproach and fear of his village, leading him and his best friend, Matahachi Honiden, to run away in search of something grander than provincial life. The pair enlist in the Toyotomi army, yearning for glory—but when the Toyotomi suffer a crushing defeat at the hands of the Tokugawa Clan at the Battle of Sekigahara, the friends barely make it out alive. After the two are separated, Shinmen returns home on a self-appointed mission to notify the Hon'iden family of Matahachi's survival. He instead finds himself a wanted criminal, framed for his friend's supposed murder based on his history of violence. Upon being captured, he is strung up on a tree and left to die. An itinerant monk, the distinguished Takuan Soho, takes pity on the "devil child," secretly freeing Shinmen and christening him with a new name to avoid pursuit by the authorities: Musashi Miyamoto. Vagabond is the fictitious retelling of the life of one of Japan's most renowned swordsmen, the "Sword Saint" Musashi Miyamoto—his rise from a swordsman with no desire other than to become "Invincible Under the Heavens" to an enlightened warrior who slowly learns of the importance of close friends, self-reflection, and life itself. [Written by MAL Rewrite]

Action · Adventure

4.6

Vagabond

Inoue Takehiko

1998 · 327 ch

Film
Come and See

The invasion of a village in Belarus by German forces sends young Florya into the forest to join the weary Resistance fighters, against his family's wishes. There he meets a girl, Glasha, who accompanies him back to his village. On returning home, Florya finds his family and fellow peasants massacred. His continued survival amidst the brutal debris of war becomes increasingly nightmarish, a battle between despair and hope.

4.1

Come and See

1985

Game
Ghost of Tsushima

Role-playing (RPG) · Hack and slash/Beat 'em up

4.6

Ghost of Tsushima

2020

Anime
Gintama: The Very Final

Two years have passed following the Tendoshuu's invasion of the O-Edo Central Terminal. Since then, the Yorozuya have gone their separate ways. Foreseeing Utsuro's return, Gintoki Sakata begins surveying Earth's ley lines for traces of the other man's Altana. After an encounter with the remnants of the Tendoshuu—who continue to press on in search of immortality—Gintoki returns to Edo. Later, the regrouped Shinsengumi and Yorozuya begin an attack on the occupied Central Terminal. With the Altana harvested by the wreckage of the Tendoshuu's ship in danger of detonating, the Yorozuya and their allies fight their enemies while the safety of Edo—and the rest of the world—hangs in the balance. Fulfilling the wishes of their teacher, Shouyou Yoshida's former students unite and relive their pasts one final time in an attempt to save their futures. [Written by MAL Rewrite]

Action · Comedy

4.5

Gintama: The Very Final

2021 · 1 eps

Manga
Vinland Saga

Thorfinn, son of one of the Vikings' greatest warriors, is among the finest fighters in the merry band of mercenaries run by the cunning Askeladd, an impressive feat for a person his age. However, Thorfinn is not part of the group for the plunder it entails—instead, for having caused his family great tragedy, the boy has vowed to kill Askeladd in a fair duel. Not yet skilled enough to defeat him, but unable to abandon his vengeance, Thorfinn spends his boyhood with the mercenary crew, honing his skills on the battlefield among the war-loving Danes, where killing is just another pleasure of life. One day, when Askeladd receives word that Danish prince Canute has been taken hostage, he hatches an ambitious plot—one that will decide the next King of England and drastically alter the lives of Thorfinn, Canute, and himself. Set in 11th-century Europe, Vinland Saga tells a bloody epic in an era where violence, madness, and injustice are inescapable, providing a paradise for the battle-crazed and utter hell for the rest who live in it. [Written by MAL Rewrite] Included one-shots: Volume 23: Sayounara ga Chikai node (For Our Farewell Is Near) Volume 25: "Assassin's Creed Valhalla" Collab Bangai-hen (Assassin's Creed x Vinland Saga)

Action · Adventure

4.5

Vinland Saga

Yukimura Makoto

2005 · 224 ch