fraeon
Films
BrowseTop 250
Series
TV ShowsAnimeTop 250 TVTop 100 Anime
Games
BrowseTop 100
Books
BooksMangaTop 125 BooksTop 100 Manga
For youTrendingTier ListsThe ArchiveLeaderboard
Log inSign up free
fraeon

Everything you watch, play and read — tracked, rated and remembered in one library.

Explore

  • Films
  • TV
  • Anime
  • Games
  • Books
  • Manga

Discover

  • Trending
  • Leaderboard
  • Find people
  • Lists
  • Tier lists

Company

  • Tour
  • About
  • Community guidelines
  • Privacy
  • Terms
  • Contact

© 2026 fraeon. All rights reserved. ·

Metadata from TMDB, RAWG, Jikan & Open Library. This product uses the TMDB API but is not endorsed or certified by TMDB.

Questions or ideas? mehmet@avortas.com

HomeFeedProfile
3D game textures

3D game textures

by Luke Ahearn

Computer gamesComputer graphicsProgrammingAdobe PhotoshopComputer games, programming
0.0
Open Library
Open Library

About this book

Updated edition for new Photoshop release - bestselling game title by industry leader. Finally the eagerly-awaited next edition of Luke Ahearn's cornerstone game art book: 3D Game Textures is on its way. The book will be refreshed per the latest rev of Photoshop and the latest game industry trends and developments. 3D Game Textures allows next-gen game artists to learn to create everything from bricks to books in Photoshop with this step-by-step instructional guide. Because texture is 99% of what a gamer sees when playing, this topic deserves considerable coverage but has gotten little attention. Unlike anything on the market, this book concentrates soley on texturing, and provides an in-depth guide to game texturing with hundreds of high-quality examples. Game artists learn all they need to know on the topic, including basic artistic principles, tools and techniques, and specific step-by-step tutorials that explain how to create textures for myriad environments. NEW COVERAGE OF: the latest version of Photoshop; Adding multiple edge tiling; Adding Photoshop Bridge coverage; Updating metal tutorial; Adding coverage of Urban exteriors. PLUS ADDITIONAL CHAPTER: Advanced project: Large outdoor urban area - war torn city. Great amount of work on detailed textures (overlays and advanced blending in PS) that utilize many shaders. This environment will look roughly like Battlefield 2 or more recently Call of Duty 4. The scene will include effects as well - smoke and bullet holes. Grass, trees, curtains, signs, and more. The DVD includes: demo versions of relevant software; resource…

Themes & subjects

Computer gamesComputer graphicsProgrammingAdobe PhotoshopComputer games, programmingAdobe photoshop (computer program)

Author

Luke Ahearn

Pages

342

Read time

≈ 9h

Editions

6

Language

English

Publisher

Elsevier Focal Press

ISBN

9780240807683

Where to buy

TR
Amazon Bookshop

Reviews

No reviews yet — be the first to write one from the Log screen.

Quotes

No quotes yet.

Discussions

Similar books

The Sum of All Fears

Intelligence service · Jack Ryan (Fictitious character)

The Sum of All Fears

Tom Clancy

1991

Reverse Design

Computer games, design · Fantasy games

Reverse Design

Patrick Holleman

2018

Only You Can Save Mankind

Computer games · Conduct of life

Only You Can Save Mankind

Terry Pratchett

1992

Game Design Deep Dive

Recreation · Computer games

Game Design Deep Dive

Joshua Bycer

2019

Game Ai Pro 360

Artificial intelligence · Computer games, programming

Game Ai Pro 360

Steve Rabin

2019

Tom Clancy's Net Force

Computer crimes · Fiction

Tom Clancy's Net Force

Tom Clancy

1998

Krondor

Fiction · Midkemia (Imaginary place)

Krondor

Raymond E. Feist

1998

The player of games

OverDrive · Fiction

The player of games

Iain Banks

1988

GameShark

Video games · Videogames

GameShark

Nick Roberts

1997

Warcross

Internet games · Computer crimes

Warcross

Marie Lu

2017

The Mystery in the Computer Game

Brothers and sisters · Orphans

The Mystery in the Computer Game

Gertrude Chandler Warner

2000

Raspberry Pi User Guide

Raspberry Pi (Computer) · Programming

Raspberry Pi User Guide

Eben Upton

2012

Reamde

New York Times bestseller · nyt:combined_print_fiction=2011-09-24

Reamde

Neal Stephenson

2011

Diary of an 8-Bit Warrior #1

Children's fiction · Computer games, fiction

Diary of an 8-Bit Warrior #1

Cube Kid

2014

Intelligent Robotics and Applications

Computer vision · Information systems

Intelligent Robotics and Applications

Honghai Liu

2010

The Complete Guide to Blender Graphics

Computer animation · Three-dimensional display systems

The Complete Guide to Blender Graphics

John M. Blain

2016

Advances in visual computing

Visualization · Visual programming (Computer science)

Advances in visual computing

George Bebis

2005

AutoCAD and its applications

AutoCAD · Computer graphics

AutoCAD and its applications

Terence M. Shumaker

1989