fraeon
Films
BrowseTop 250
Series
TV ShowsAnimeTop 250 TVTop 100 Anime
Games
BrowseTop 100
Books
BooksMangaTop 125 BooksTop 100 Manga
For youTrendingTier ListsThe ArchiveLeaderboard
Log inSign up free
fraeon

Everything you watch, play and read — tracked, rated and remembered in one library.

Explore

  • Films
  • TV
  • Anime
  • Games
  • Books
  • Manga

Discover

  • Trending
  • Leaderboard
  • Find people
  • Lists
  • Tier lists

Company

  • Tour
  • About
  • Community guidelines
  • Privacy
  • Terms
  • Contact

© 2026 fraeon. All rights reserved. ·

Metadata from TMDB, RAWG, Jikan & Open Library. This product uses the TMDB API but is not endorsed or certified by TMDB.

Questions or ideas? mehmet@avortas.com

HomeFeedProfile
Creating 3-D Animation

Creating 3-D Animation

by Peter Lord, Brian Sibley

Animation (cinematography)Three-dimensional display systemsAnimation (Cinematography)Aardman Animations (Firm)
0.0
Open Library
Open Library

Themes & subjects

Animation (cinematography)Three-dimensional display systemsAnimation (Cinematography)Aardman Animations (Firm)

About the author

Brian Sibley
Brian Sibley

14 Jul 1949

Brian David Sibley (born 14 July 1949) is an English writer. He is author of over 100 hours of radio drama and has written and presented hundreds of radio documentaries, features and weekly programmes. He is widely known as the author of many film "making of" books, including those for the *Harry Potter* series and *The Lord of the Rings* and *The Hobbit* trilogies. **Source**: [Brian Sibley](https://en.wikipedia.org/wiki/Brian_Sibley) on Wikipedia.

Authors

Peter Lord, Brian Sibley

Pages

224

Read time

≈ 6h

Editions

1

Language

English

Publisher

Harry N. Abrams

ISBN

9780810949713

Where to buy

TR
Amazon Bookshop

Reviews

No reviews yet — be the first to write one from the Log screen.

Quotes

No quotes yet.

Discussions

Similar books

Timing for animation

Animation · Animation (Cinematography)

Timing for animation

Harold Whitaker

1981

The technique of film animation

Animated films · Cinematography

The technique of film animation

John Halas

1959

Motion Graphic Design

Animation (Cinematography) · Television graphics

Motion Graphic Design

Jon Krasner

2008

Stop Motion

Animation (Cinematography) · Models and modelmaking

Stop Motion

Susannah Shaw

2003

On Animation

Animation (cinematography) · Animators

On Animation

Ron Diamond

2019

Design for Motion

Computer animation · Computer graphics

Design for Motion

Austin Shaw

2015

The foley grail

Motion pictures · Animation (Cinematography)

The foley grail

Vanessa Theme Ament

2009

Stop staring

Computer Technology · Computer animation

Stop staring

Jason Osipa

2003

Independent Animation

Animation (cinematography) · Animation (Cinematography)

Independent Animation

Ben Mitchell

2016

Acting for Animators

Animation (cinematography) · Animated films

Acting for Animators

Ed Hooks

2003

Designing Sound for Animation

Sound · Recording and reproducing

Designing Sound for Animation

Robin Beauchamp

2005

Pervasive Animation

Animated films · Animation (cinematography)

Pervasive Animation

Suzanne Buchan

2013

Winsor McCay

Biography · Cartoonists

Winsor McCay

John Canemaker

1990

Cooperative Design, Visualization, and Engineering

Pattern perception · Computers and Society

Cooperative Design, Visualization, and Engineering

Yuhua Luo

2004

The Complete Guide to Blender Graphics

Computer animation · Three-dimensional display systems

The Complete Guide to Blender Graphics

John M. Blain

2016

3D Game Environments

Computer games · Computer graphics

3D Game Environments

Luke Ahearn

2008

Hybrid animation

Computer animation · Animation par ordinateur

Hybrid animation

Tina O'Hailey

2010

The 3-D global spatial data model

Mathematics · Spatial data infrastructures

The 3-D global spatial data model

Earl F. Burkholder

2008