fraeon
Films
BrowseTop 250
Series
TV ShowsAnimeTop 250 TVTop 100 Anime
Games
BrowseTop 100
Books
BooksMangaTop 125 BooksTop 100 Manga
For youTrendingTier ListsThe ArchiveLeaderboard
Log inSign up free
fraeon

Everything you watch, play and read — tracked, rated and remembered in one library.

Explore

  • Films
  • TV
  • Anime
  • Games
  • Books
  • Manga

Discover

  • Trending
  • Leaderboard
  • Find people
  • Lists
  • Tier lists

Company

  • Tour
  • About
  • Community guidelines
  • Privacy
  • Terms
  • Contact

© 2026 fraeon. All rights reserved. ·

Metadata from TMDB, RAWG, Jikan & Open Library. This product uses the TMDB API but is not endorsed or certified by TMDB.

Questions or ideas? mehmet@avortas.com

HomeFeedProfile

[geim]

by Anders De la Motte

Internet gamesFictionAlternate reality gamesFamily secretsSlackers
0.0
Open Library
Open Library

About this book

Krimi. Henrik alias HP er gået lidt i stå. Han er velbegavet, men med en dårlig barndom og en fængselsdom i bagagen kommer han ikke rigtig videre. En dag finder han en mystisk mobiltelefon i toget, og via den hvirvles han ind i et grusomt spil både i cyberspace og i virkeligheden

Themes & subjects

Internet gamesFictionAlternate reality gamesFamily secretsSlackersCell phones

About the author

Anders De la Motte

1971

Author

Anders De la Motte

Pages

336

Read time

≈ 8h

Editions

1

Language

Swedish

Publisher

Alfabeta

ISBN

9789150112672

Where to buy

TR
Amazon Bookshop

Reviews

No reviews yet — be the first to write one from the Log screen.

Quotes

No quotes yet.

Discussions

Similar books

El juego de Ripper

Murder · Fiction

El juego de Ripper

Isabel Allende

2013

Wildcard

Internet games · Computer crimes

Wildcard

Marie Lu

2018

Warcross

Internet games · Computer crimes

Warcross

Marie Lu

2017

For the Win

online gaming · gold farming

For the Win

Cory Doctorow

2010

Cathy's book

Teenage girls · Chinese

Cathy's book

Sean Stewart

2006

Online gaming in context

Internet games · Social aspects

Online gaming in context

Garry Crawford

2011

Second life

Internet games · Computer Technology

Second life

Michael Rymaszewski

2006

SuperBetter

Internet games · Resilience (Personality trait)

SuperBetter

Jane McGonigal

2015

Gaming Safely

Computer games · Games, juvenile literature

Gaming Safely

Allyson Valentine Schrier

2013

Play between worlds

Internet games · Role playing

Play between worlds

T. L. Taylor

2006

Frequently asked questions about online gaming addiction

Internet addiction · Juvenile literature

Frequently asked questions about online gaming addiction

Holly Cefrey

2008

Communities of play

Social aspects · Internet games

Communities of play

Celia Pearce

2009

Pervasive games

Alternate reality games · Games and technology

Pervasive games

Markus Montola

2009

オーバーロード1 不死者の王

series:オーバーロード (light novel) · Alternate reality games

オーバーロード1 不死者の王

丸山くがね

2016

Career building through alternate reality gaming

Alternate reality games · Design

Career building through alternate reality gaming

Meg Swaine

2008

オーバーロード2 漆黒の戦士

series:オーバーロード (light novel) · Alternate reality games

オーバーロード2 漆黒の戦士

丸山くがね

2016

Beyond reality

Alternate reality games · Virtual reality

Beyond reality

John Gosney

2005

Personal effects

Blind · Mentally ill

Personal effects

J. C. Hutchins

2009