by Carol Seefeldt, Alice Galper
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Games in education · Active learning
The multiplayer classroom
2012
Learning · Education
Genius Hour Guidebook
2015
Internet in education · Active learning
Best Practices in Engaging Online Learners Through Active and Experiential Learning Strategies
2016
Early childhood education · Active learning
Understanding the high scope approach
2011
Social sciences · Early childhood education
Active Experiences for Active Children
1999
Educational leadership · Interstate School Leaders Licensure Consortium
Practicing the Art of Leadership
2000
Organizational change · Social action
Future search
1995
Study skills · College student orientation
College learning and study skills
1988
Action research · Active learning
Action learning and action research
Handbooks, manuals · Experiential learning
A handbook of reflective and experiential learning
2004
Organizational learning · Employees
Learning, training, and development in organizations
2009
Listening · Study and teaching
Active listening
1993
Adventure stories · Atlantis
The Lost World
1900
Fiction · Romance
Der Vorleser
collectionID:elmmath · collectionID:MidMath
Essential Maths
1996
Biology, study and teaching · Individualized instruction
Differentiating Instruction With Menus
2007
Study and teaching (Secondary) · Science
Pathways Through Science (Nuffield Modular Science)
1992
Fiction · Educational games
Baby Einstein
2001